Coltrane, “Lyrical” and The Art Of MCing

The notion of being lyrical is often misread in hip-hop by the connotations put on it by those who for the most part don’t like lyrics. In that context lyrical has some sort of direct relationship with the actual words, usually implying the excessive use of words.  “Spiritual, miracle, lyrical!” Outside of the hip-hop context… Read more »

To The Max Bro

Some heavy discussion of Mike D’Errico’s latest piece Going Hard: Bassweight, Sonic Warfare, & the “Brostep” Aesthetic this week. While I’ve been adding my two cents on twitter, I wanted  to take some time to try to concisely formulate my notes. I jumped into the conversation after DJ/Rupture posted his response Brostep, Mansplained which criticizes the gender politics… Read more »

Theory, Language and Aesthetics

Last week I wrapped up my three part series on live electronic performance for SoundingOut with “Theory and Practice”.  The word practice in the title has an intentional double meaning.  The writing itself has the surface appearance of being primarily fascinated with the practicality of using the variable language exposed within the series to discuss… Read more »

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    Replay: Symposium on Sound Sampling – Friday 4/9/10

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    This friday Syracuse University will be taking the subject of sound sampling head on for Replay: Symposium on Sound Sampling.  From the website: “A distinguished panel—including a world renowned copyright expert; musicians who use sampling in their compositions; an academic expert; and a record label representative—will participate in a series of structured conversations about the… Read more »

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    Implicating Reality Hunger: A Sampling Manifesto

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    It should be said from the onset I haven’t read David Shields Reality Hunger: A Manifesto.  As a 21st century literary ‘manifesto’ I’m doubtful it would have made its way to my wishlist any time soon on its own merits.  That said, it was recommended to me not because of its literary prowess per se,… Read more »

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    A Wizard’s Tale: The Daedelus Interview

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    When I try to imagine a young Daedelus, what comes to mind is Harry Potter. The smiling one from the book covers, not the serious one from the movies. “I was a pretty fat kid,” he says shattering that image. Were there any fat kids at Hogwarts? Of course young Alfred didn’t attend Hogwarts, though… Read more »

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    “Come Clean” – An InterARTive Installation

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    After three years, today marks the official beginning of the Heads cycle, with the launch of The Come Clean InterARTive Installation.  I could go on and on about this particular installation, but honestly there’s enough reading material in it already. Some quick notes: – You can download the “Come Clean” single for free in the… Read more »

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    Vanguard – The Sound of Tomorrow, Today

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    I didn’t do an end of the decade list.  Whenever I start making lists, they end up way too long, and I always forget something.  That’s how this whole thing started out, as a long list of songs from about 2005 to 2009.  The selections were made for any number of reasons but mostly because… Read more »

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    Who’s On Drums II: MusicBrainz & Songbird

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    It’s been a long journey but with the latest release of the MusicBrainz plugin for Songbird, the light is appearing at the end of the tunnel.  It all began with a late night desire to know who was the drummer playing on a song from my digital media player.  As simple a question as it… Read more »

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    Coming of Digital Age: Paul Frindle Part I

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    The year was 1980.  A young Paul Frindle is working as a technical engineer at Virgin Records, working on the expansion of the Townhouse and Manor (mobile) studios.  Solid State Logic had just completed their first console and delivered one to Virgin.  Without a proper room for it, the console was placed in the second… Read more »

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    Coming of Digital Age: Paul Frindle Part II

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    Like everything else that Paul worked on, as much of a landmark as the OXF-R3 was, it proved to be merely a stepping stone.  Where it was leading to however could have been radically different.  “I think there was a fantastic opportunity to revive the large studio concept by integrating non-linear storage and editing into… Read more »